MVR008 ☉ The Bounty of Trymagont 1AT
A downloadable game
A mystery aboard a Late Tephnian mining facility on a sinking moon: what—or whom—will the voidminers discover in the little time they have?
This 16-page science-horror venture can be used as an introduction to Stillfleet or as a story in the middle of an ongoing campaign. It focuses on a hulk (an empty space station) and is intended to be run in a single session.
This venture includes:
- A playable scenario for Stillfleet or any fine sci-fi TTRPG
- Full map of the station (hand-drawn, non-canonical)
- 4 full encounter blocks
We are also including two illustrated encounter cards with quick-reference rules from the Stillfleet Core Rulebook.
Player and GM feedback is always welcome. If you enjoy this venture, please consider leaving a positive review here and saying hello on the Stillfleet Discord. Happy gaming!
☉☉☉
Design notes:
This was one of the original ventures written for Stillfleet, well before the Core Rulebook was published. Of the original options, we selected VEN001 ☉ Sleeper in the Sky to design and publish along with the Quickstart because Sleeper is a relatively straightforward plot set in a rich environment with plenty of xenofauna to observe, talk to, run away from, or shoot.
You can now also find on Itch another of the four original ventures, "The Dheleb Cross," which is a fun, short, intense, cryptic hulk crawl, very different in tone from "The Bounty of Trymagont 1AT" and Sleeper.
☉☉☉
Version 1.0 ☉ 2024
By Wythe Marschall
Art by Ethan Gould
Edited by Stephen Aubrey
Layout and map by Wythe Marschall
Design by Sunaree Paiwong and Wythe Marschall
Card art by Aibrahim Zx
© 2021–24 Stillfleet Studio
Updated | 13 days ago |
Status | Released |
Category | Physical game |
Author | stillfleet |
Genre | Adventure, Role Playing |
Tags | Aliens, Horror, Sci-fi, Space, stillfleet, Tabletop role-playing game |
Purchase
In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:
Development log
- Updated copy and mapFeb 20, 2024
Leave a comment
Log in with itch.io to leave a comment.