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We asked our banshee (technical director), Aaron H., to choose an excerpt to show off his book—our second full venture and setting sourcebook, The Rain Thieves

There was certainly a lot of material to draw from: this eco-exploration book—set on the literally forgotten minor province of Radanaar—is full of desert and cave locations, communalist NPCs, optional survival rules, strange archaetech, foods and medicines, and of course intelligent giant spider-like organisms who have evolved sapience (and thus culture, mythology) via silent infrared signaling instead of spoken language…

Aaron said no. He wanted to write a whole new story using some of the random tables and other content from The Rain Thieves.

The resulting mini-venture—our second ever, "Motes in the Eye"—is a gem. It both draws on and adds to The Rain Thieves. We hope you enjoy it.

This playable scenario features new art by Ethan Gould, the Radanaar map by Aaron H., layout and 3D design by Sunaree Paiwong, and additional writing by Wythe Marschall.

Thanks to Ian Derk for advice regarding deserts, and Vex and Jedd Cole for advice on the plot.

Thanks to Stephen Aubrey and Jedd Cole for their thorough edits.

And thanks to all of our playtesters, both of "Motes" and The Rain Thieves!

☉☉☉

MVR002 ☉ Motes in the Eye
Version 1.0 ☉ August, 2022
By Aaron H.
With additional writing by Wythe Marschall
Edited by Wythe Marschall and Stephen Aubrey
Design by Sunaree Paiwong
Art by Ethan Gould
Map by Aaron H.
Stillfleet brand design by Erich Lazar

© 2022–23 Stillfleet Studio


Purchase

Buy Now$3.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:

MVR002 ☉ Motes in the Eye.pdf 28 MB

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